The iDOLM@STER Cinderella Girls- Episode 1 Review

Cinderella Girls opens up elegantly; subdued scenes overlooking girls we yet to know, as various voices remark on the journey ahead. Unobtrusive shots make way for an extravagant opening animation that doubles down on the opening shots in terms of presentation; this all in service to a happenstance meeting between two girls with opposite trains of thought.

The 2011 iDOLM@STER series was upfront with its characters, spending an episode from the viewpoint of a producer (us) getting to know the various personalities and how they bounce of one another; 765 was established and we were along for the ride. Cinderella Girls first episode may be the polar opposite, instead spending its time focusing on two girls who have yet to embark on their journey, the dreamer and the natural.


Uzuki Shimamura is the dreamer, determined to be an idol, dress up in pretty clothes and sing on a giant stage, even if she doesn’t quite know exactly what it will take to get there. Uzuki works hard, in training so long that the rest of her classmates have either had their debut or given up. One day her dream comes true, a producer accepts her to fill a spot in the Cinderella Girls project, which she had auditioned and been passed up on several times before. Uzuki’s main asset is her smile, always shinning with determination with faint glimpses of apprehension when things move slowly. Her dream has come true, but has still yet to begin, placing her in a state of uncertainty as she waits anxiously for things to change. Uzuki’s smile is always there, because it has to be; Uzuki isn’t a natural idol, she strives for success even though she is passed over, spending all her time training at the off-chance that she may be chosen to be an idol.


Rin Shibuya is the natural, initially reluctant to the idea of being an idol and dismissive when approached continuously by the same producer. Rin doesn’t have to try to be an idol, as the natural she is already positioned to be one, without knowing so and even as she rejects the notion. Her main asset is also her smile, which is never shown, because it doesn’t have to. Giving off a withdrawn demeanor, content with covering a shift at a flower shop, without an answer when asked what she is passionate about or if she even enjoys her life. But after seeing Uzuki’s determination and hope Rin decides to at least dip her toe into the idol world just to see what is there.

It seems unfair; Rin didn’t want to be an idol and was adamantly against it. So why does she get to fall into the same position that Uzuki worked so hard for? Well because the moment Rin has the thought that maybe she should join this girl, Uzuki became an idol. What defines an idol? Idols give hope to their fans to do their best, finding your dream and moving forward. Without Uzuki Rin would have never thought to be an idol, even if she was a natural fit, she needed to be inspired and have an idol of her own. Just as Uzuki was inspired by idols to find her dream and follow it, she did the same for Rin. Without a CD release, without a live show, without a television appearance, Uzuki took her first and most important step at being an idol, giving people hope and inspiring them to follow their dream. This is what an idol is after all.

Why the Live Action Attack on Titan Is a Good Film- Part 1 Review


Anime is inherently goofy, thus the adaptation into any live-action medium is bound to turn out silly and possibly a bit uncanny. The Attack on Titan live action film by being Japanese, and while maybe not fitting the definition of low-budget by their domestic standard, can certainly be considered b-tier when released to an American audience already pre-disposed to the extravagant special effects in U.S. made productions. That along with differences in our traditional idea of framing, pace, and scripting; as well as the language and a small cultural barrier, can add up to a major detraction from the casual fan base going in with unhindered expectations for the film release of arguably anime’s biggest export into the west in the last decade. While all of this wouldn’t excuse a bad film, Attack on Titan is not a bad film; at least in my opinion.

first-badass-footage-from-live-action-attack-on-titanWhile Attack on Titan is an action anime, this film is almost a 50/50 split when it comes to its action and horror elements. Without delving into too much needless plot synopsis or major spoilers, the first 20 minutes are a truly apocalyptic spectacle. Scenes of intense crowding lead to a claustrophobic atmosphere that gives much more gravity to the initial titan attack than the anime’s almost sparse and wide open village did. That along with the final moments of the opening act that drown the town in a scene of misery and death shows that this film is ready to pull no punches in its vision of shock and dismay from the start. In fact the entire film’s premise is almost entirely built around shock and spectacle with its sometimes overly grotesque scenes of dismemberment as titans bite into flesh and tear people limb from limb. Sound effects like the crunching of bones is a very unnerving touch that never really wares off as the titan attacks continue latter in the film.

A benefit the film has by being live-action is being better able to sell a lower class village setting. The city looks early European renaissance with only slight glimpses of post-modernization left littered across the world. While this of course is the same setting as the anime, the film gives better context to the borderline poverty levels of the farming district that I never got a good sense of in the show; Faces are dirtier, clothes are tattered, while the environment doesn’t give much hope being washed out in browns and greys. I guess saying animation looks too clean is a weird criticism, but seeing that world in live-action really brought that to my attention.

The main complaint I heard about this adaptation was not about the film’s content, but based around the adaptation itself. Not just from online commenters either, I also overheard a group of aggravated fans after the screening who were discussing what they called, “the film’s many inaccuracies.” Last time I checked (which I must admit I never actually have) Attack on Titan is a work of fiction. There are already two quite well regarded ways to see the original Attack on Titan story out there through the original manga and quite faithful anime adaptation, why on earth would you want a third completely superfluous way to consume the same exact story? A film covering the same exact material sounds like one of the most boring proposals to me. It doesn’t take long to tell that, aside from major plot points, the film is not interested in following strict guidelines on how not to be considered revisionist; and quite frankly that is how this movie turned out so exciting. The option to wonder what exactly is going to happen next is intact instead of having to rely on comparing how they handled framing certain material and needlessly picking apart every scene because the story I consumed one too many times at this point is not enough to keep my attention. Also if creator’s intent trumps all critical analysis of artistic works in your view then keep in mind that original creator Hajime Isayama was involved in the production of the film and gave the creative team the blessing to do something different with the material. To me complaining about inaccuracies in the live-action adaptation is just as silly as doing the same for AoT: Junior High.

feel free to make whatever you can and make it something that is interesting and that is something that only live action could do. Mr Higuchi, make it your own thing.”– producer Aki Yamauchi recalling an early conversation with original creator Hajime Isayama (source: Anime News Network)

Attack_on_Titan_(live-action)-003With this difference in story we get a difference in character motivation and general feel for most of the main cast. At this point I can understand a slight frustration in how the characters differ from their manga counterparts. At some point I wish the film would of went with a new cast and set it in the same canonical universe. You don’t have to Nikki and Paulo new characters into the same unit, situations and events as the main cast. The world and key events are vast enough to tell other stories in the same universe without threatening continuity errors. Nevertheless our main cast is here with a few slight changes in how events play out and differences in personality and motivations that range from slight to totally ruining a great independent and strong female lead in Mikasa. While Mikasa is one of the most well realized characters in the original work, her film counterpart is portrayed as weak and doting until certain events force her to be strong in appearance alone; seeing as any action she takes aside form killing Titans is in service to her feelings towards a male character. In fact the film is oddly perplexed with sexual tension, which could have come off a lot worse than it did.

The characters overall are portrayed pettier, weaker and overall less motivated and determined. While being first assigned into the ranks, the idea that they are just there to either perform an impossible task or die because their immigration is too much of a burden on the middle and upper class population who just want to live comfortably hits home a lot harder than it did in the manga. I don’t want to come off as if I believe the characters in this adaptation are better realized than the original. In the manga the characters are determined and seem capable in completing their task while their flaws are something to overcome and flesh out who they are. In the film all that these characters have are their struggles to define them; a need for survival, wondering where their next meal will come from and who to bang out with. Much of the grandiose plot devices such as the mystery of the Titans origins, major battle strategy and political intrigue are left out, leaving the focus on a scrappy fight for survival. This may not lead to a great character study, but it does add to the apathetic sense of misery and inescapable annihilation. Also of note are the actors playing off some of the more frantic characters. Captain Levi’s daunting presence and manner of speech as well as Hange’s eccentric mannerisms when brought into a real life setting are even more emphasized and bizarre leading to surprisingly engaging and humorous results.

The film has its flaws when it comes to characters for sure, but those flaws are from taking a new direction with the material and not with how faithfully they were interpreted comparatively, which I have a much easier time overlooking. These more simplified and weaker characters matched up with a more horror minded approach in scripting and framing leads to a very well realized and compelling film. While I’ll never go as far to say this is the definitive or superior version of the work, I do appreciate what it does accomplish and find it to be not just a competent film, but a good film.

This review is just of Part 1, as of the published time I have not seen “Attack on Titan: End of the World”

Anime Blast Chattanooga 2014 quickpost!


obscure anime panel flyer

Origins flyer tba final

My third year at Anime Blast Chattanooga is in the books and by far my favorite year yet. Met some great people, gave out a bunch of zines, and put on some of my best panels. Obscure Anime had well over 40 people and since I had a few people asking me for a list of titles, I thought I’d do a quick post of those titles here. Also to keep up on the zine please head to I forgot to put that in the second issue which I handed out a bunch of.

Inferno Cop

Flowers of Evil

Star Blazzers 2199

La Maison en Petits Cubes

Franz Kafka’s A Country Doctor

Mobile Police Patlabor

Legend of the Galactic Heroes

Blue Blazes


Next A-Class

Death Billiards

Sword Art Online II review… so far (Episodes 1-6)

"My feelings exactly."
“My feelings exactly”

Sword Art Online is back with a second season of one of anime’s most polarizing and talked about shows of the last few years, and with good reason. While the show’s first season capitalized on a fanbase of viewers who were excited to dive into a sci-fi future where game worlds match the real world, the show’s weak plot, hollow characters, and alarming views on gender roles made the show an agonizing watch for anyone digging under the show’s admittedly pretty surface.

Sword Art Online II starts just a few months after the events of Alfheim Online. After the mysterious deaths of two players of the virtual game Gun Gale Online by the shadowy figure known as “Death Gun” Kirito is sent in as a spy to figure out the identity of this masked killer because he is the world’s greatest gamer or something and apparently not scared off by being almost murdered in these virtual games several times prior.

This second season further confirms that the series is not interested in exploring the ramifications for being imprisoned in a video game or the moral quandaries of a youth finding refuge in near perfect virtual worlds. By finding loose narrative reasoning for now a second time, the show is more interested in setting up adventures in its newly crafted game worlds. While themes and plot points may be frustrating to anyone who cares to look at the show past a surface level, what has always made SAO shine is the presentation of these various worlds. The show, if nothing else, is compelling and gorgeous. While none of SAO’s three game worlds ever get nailed down to specifics, the worlds do allow a story that relays heavily on cliffhanger endings and plot twists from episode to episode to keep its compelling, albeit, flawed story going.

Pacing continues to peg its ugly head in as a hindrance to even caring about the big grand new world they create in a polar opposite to its first arch. While the initial 14 episodes SAO’s first season franticly jumped around its two year time frame like it didn’t want to bore you with any details outside of major plot points, SAO 2 is more than happy to spend as much time as possible on every little thing that happens early game, spending an entire episode on one group party fight and another on Kirito choosing a character class and load out. This turns out to be just as interesting as watching someone play with the character customization options in a real mmo for 25 minutes, which is to say not very much.

While the theme of escapism is never directly addressed in narrative, it sits on the surface like a loud beating drum for anyone who cares to ask, “why is Kitito (or anyone for that matter) continuing to go into these worlds after the events that transpired during the first season?” Kirito is a blank slate, free for any fan to project him/herself onto, and why wouldn’t they? With his lack of real problems or personal flaws as well as his overpowered video game skills that go beyond him just being good at a game, but so good that he can beat the game’s rules all together, he makes a perfect escape for people who would try to contribute skills at playing a video game to real world satisfaction and personal strength.

“Strong female characters.jpg”

One of my several complaints concerning the series is its use of female characters, which is quickly doubled down on in these first few episodes as a new character “Sinon” takes the place of our imprisoned heroine Asuna as the on the surface strong and independent main female character who evidently needs the help from our perfect male protaignist Kirito in order to conquer any personal struggles. Asuna is merely swept under the rug in the first few episodes, and, outside of wanting to continue a relationship with her hero Kirito, does not seem to have any meaningful desires or goals in her new life outside the game.

Sword Art Online II continues to be frustrating to watch, while it is silly to wish for something more than what the show has already showed that it is, the idea of its virtual worlds carries with it potential that I wish it could capitalize on. But with several other similar shows popping up with the virtual world motif, including “Log Horizon”, “No Game, No Life”, and the classic “.hack” franchise, SAO is fortunately no longer the sole source for this interesting idea.

Highschool DxD review


Ecchi. Harem. Fanservice. Highchool DxD falls into these categories of shows that Funimation loves to scoop up so they can sell replacement soft core pornography on Xbox Live for 13 year olds who have their parent’s credit. These T&A focused shows are the bane of most advocates of artistic anime out there since they tend to be the anime punching bag for most conservative straight arrows who like to ridicule anything different by using its most provocative qualities. While most shows of this type try their best to hide their sex filled fantasies with some simple action, convoluted  plot devices, and dry humor; DxD comes out a step above the rest by being both undeniably drenched in sexiness and a fun and un-embarrassing watch.

Issei is an ordinary high school boy who has only one thing on his mind: sex. Actually it is more that he is really into boobs because he is so juvenile and innocent that I am not sure he would even know what to do with a girl if he got one. After suddenly being asked out on a date by one his classmates, he is one step closer to making his dreams of having a girlfriend come true. That is until she turns out to be a demon, puts a spear through his heart, and leaves him to die; you know the typical first date stuff. His life is soon saved by a beautiful red haired girl from his school who is another demon from a rival faction. An heir to the devil’s thrown actually, and he soon becomes a part of her court of chess pieces (or lesser devils) and now must use his life, as well as a great power only he possesses, to carry out the whims off his new master… and blah blah blah we get it… this a fantasy light novel adaptation, the formula hasn’t changed much since Shakugan no Shana.

Story wise DxD does falls into a great number of genre convictions that have been well treed territory by similar fare for the past decade. But what makes this show work is that it rises a step above the rest in both its shonen style action and slice of life humor while not being afraid to take itself less serious. The story is easy to follow while keeping with these genre trappings and even offers an interesting and vaguely original concept in the way it uses its devils vs angels motif. The devils being the good guys (or at least the faction we follow) is a weird divergent from how most stories handle this rivalry. This is echoed by a chorus of new to the group characters (including a once devout nun of the church) who find out that god doesn’t really care for devils that much; a concept that is established through a running gag of praying to god leading to a horrible headache in return. The show recycles many running gags other shows of the genre have done, but always in innovative and funny ways, even Issei’s typical male mc “Baka! Ecchi!” moments of running into girls in provocative situations are less infuriating and mind numbing than other series. The humor stays consistent and genuinely funny as tasks to fulfil mortal wishes to gain a contract of the person’s soul (another play on the devils motif) turn into hilarious and bizarre misadventures, and a battle with a dreaded tentacle monster is less of a commentary and more a bizarre parody or homage to an old established trope.

The character archetypes run the gambit from sweet masochist, clumsy moe bait, and bishonen hottie, but also have a few refreshing takes. Mainly Rias Gremory who ventures out of tsundere territory, and her noble aristocrat manner of behaving makes her an actually compelling love interest as her character develops through the series. Some characters achieve more development while the side characters with less screen time back up events just enough to be notable additions and are set up well enough to have interesting arches in the second season. While the show goes to great lengths to treat its primarily strong female cast with respect, it does fall victim to the male power fantasy “got to save the princess” trope near the end of the first season. It at least does not dive into complete misogyny like other series that have done the same plotline such as Sword Art Online. It is funny that a show that gets off on female nudity handles female characters better than a popular show like SAO that tries to hide its hideous portrayal of gender roles.

As you may have noticed thus far, Highschool DxD’s nudity brings in a very deserving mature rating and not something I would suggest for viewers who would find this offensive. That being said, as someone who has unfortunately set through a good deal of this fodder, the art and animation of the show has some great um… angles… of … the ladies. Okay let’s not dance around this, if you like fanservice than the camera work and art direction is second to none, sure to leave no one wanting on this side.

When it comes to sound design, DxD comes through with an impressing opening and closing performance while the show’s score does its best to capitalize on both the tension and shenanigans found in the series. A worth-while English dub produced by Funimation features a diverse cast of old guard and new talent, that does not disappoint in terms of its script. Jamie Marchi as Rias Gremory lends an elegant performance, would be hard pressed to find a better fit. While Jad Saxton as the petite but strong Koneko Toujou delivers some great and punchy one liners. The English adaptation is not afraid to play around with explicit language, and for a show that already has mature themes in other departments, this is a welcome addition.

The ecchi genre is by far one of the more popular genres of anime today. The top anime of many streaming services like Netflix tend to have these shows in the top spot, while companies like Funimation and Sentai spend a good deal of marketing on them. While the genre can be over-run with weak and embarrassing shows, Highschool DxD finishes a step above the rest and is must watch for anyone interested.

Highschool DxD continued through two additional OVA episodes, aired a second season titled “Highschool DxD New” in 2013, and the home release in both Japan and North America feature a half dozen additional mini side episodes.

Story: 7

Characters: 7

Art: 8

Animation: 6

Sound: 7

English Dub: 8

Overall: 7/10 (Good)

Interview: Anime Blast Chattanooga Co-chair “Zippy”

(Originally published in Anime Chatta issue #2)


Anime Blast Chattanooga is the city’s sole anime convention, and as a regular convention goer, I wanted to talk about it on here. So I reached out to the staff of ABC to answer a few questions about the event. Michael was kind enough to take the time to talk with me about the history of the event, convention culture, and what is in store for next year’s show.

Q: Who are you and what is your role with Anime Blast Chattanooga?

A: My name is Michael Miller, though I’m better known as ‘Zippy’, and I’m one of the 2 convention co-chairs that serves as execs. for Anime Blast Chattanooga.

Q: Tell me a little about the history of the event.

A: Back in 2010 we were notified by Andrea Morgan that JAMPcon, a local anime con that preceded ours in town, would not be returning. So I felt like between myself, the friends I had made thus far through our local con circuit, and especially through the anime club Scenic City Anime & More (then Boogie BAM Anime Jam), that together we had the know-how and willpower to keep a vacuum from forming in our area by creating and running our own anime convention. I may have been a bit wrong on the know-how, as I’ve learned you never know enough at first especially, we certainly powered through and have kept trying to adapt what we continue to learn and what fans want to keep improving Anime Blast Chattanooga every year since.

Q: Anime Blast Chattanooga has seen a rather large up take in attendee in its 3 years running, up from 690 in 2012 to 1,850 this year alone. What can you attribute to the increase in interest?

A: Yeah so that jump in attendees from 2012-2013 was a bit crazy for us, though thankfully all positive crazy. There is a certain point where too large a jump can stretch a con’s resources, i.e. staff and volunteer’s sleep hours especially, but we did well I’d say all considering.

Now as for the why? Well it’s hard to attribute that to any one thing, so maybe if I had to summarize I’d say: Johnny Yong Bosch and his band Eyeshine, our biggest guest yet I’d say, extensive PR campaigning on our part, as I alone went to 10+ cons and other staff members branched out even further, and then just 3rd year cons probably don’t have the same ‘assumed’ uncertainty as 1st year or 2nd year cons do, at least in the mind of fans, vendors, and guests. We of course love 1st year cons, 2nd year cons, and on up, but for people paying money to attend we understand they’re not certain if it’s a ‘for sure bet’ to support a smaller, newer cons. To those doubts though we say every con had a year one, and every con started somewhere smaller than they are now, and without support those cons would’ve stayed tiny instead of growing into the MomoCon’s, the Anime Weekend Atlanta’s, and the Anime Expo’s that we know and love today.

Q: What events do you offer at ABC and what should newcomers to the anime convention scene expect when attending?

A: We try to offer a variety of events at Anime Blast Chattanooga, certainly including familiar ones, but hopefully some new ones too. Sort of the base for any con really is: guests and all the panels they host, as well as their autograph sessions, a cosplay contest and tied in with that would be cosplay panels, both Q&A and workshop panels, evening or late-night panels, that don’t have to implicitly always be just ‘yaoi/yuri/hentai’ for instance though that’s certainly a common theme, concerts when we have musical guests, so every year thus far, and definitely gaming rooms which for us means both digital and table top/analog rooms. Add in a viewing room to that list and I’d say for any new attendees that is certainly the core not just for us I feel but for many anime cons.

While not uncommon as much in the con circuit we have had maid and butler cafes each year, and we try to put our own style into hosting those to make them truly a special experience. Probably our most unique function right now that we have for VIP members is a special reception where our VIPs are able to mingle with our convention guests, in a more subdued environment with some snacks as well. Really we hope that our VIP package as a whole is really unique and one reason why we limit the # of VIPs to about 30 is so we can take the time to really make it a truly memorable experience for the VIPs. I know as we started out, as any con does, with a smaller crowd the distinction between VIP and non-VIP may not have seemed as obvious to the attendees; however, especially when it comes to personal time with the guests as we expand and get more and more attendees it’ll be harder to meet all the guests you might like at our con, and the VIP package will serve as that unique opportunity to again do just that.

Q: Out of personal experience I have noticed smaller cons offering less in terms of programing but ABC has the feel of a large convention featuring everything you’d expect out of a major con (Dealers room, artist alley, screening room, a wide array of fan panels, Voice Actor guests, music, AMV contest and much more.) Was it a conscious decision to offer so much programing from the start or did this blossom out of a more conservative approach?

A: I don’t even think we considered ‘less’ or ‘fewer’ of anything to be an option really, as we ourselves had come to expect a certain level of content at the cons we attended and we assumed that con goers would expect that from us too. So while it was certainly hard year 1 especially, as many of our staffers had to run more panels for instance in addition to their ongoing jobs throughout the weekend, we just felt it was what we had to do. Thankfully though all our awesome attendees have stepped up more and more and decided ‘hey I want to host this panel’, which is great because while panels really are the heart of the con experience for so many people, I think attendees often confuse the con’s panel selection with a menu of options that the con execs. has to choose from. As we’ve grown and grown yes we have more panels submitted and can be more selective, and have had to be with the panel choices, but as we started out certainly we were just happy to have people submitting panels at all. Just remember if you tell a con ‘hey could you guys make [name here] panel to occur’ many times I’m sure they’d love to have such a panel, but if the staff/volunteers don’t have the know-how or the time to host said panel then it really comes down to the attendees to host that. Part of a con’s job I feel is to give people the opportunity to discuss/share their passion through panels, but so much of that is reliant upon the panelist(s) to want to do that in the first place and then prepare said panel for the audience. So we play more of a supporting role in some ways for panelists, though we do our best to support as needed and hopefully that’s something we’ll improve on every year as well.

Q: The one honest complaint I’ve had about the event is the same I’ve had about most other anime conventions, and that is the large presence of non anime or Japanese pop culture related content offered in the programing. Mostly coming out of the panels. What is ABC’s stance on other types of “geek” content at an anime convention?

A: So I’d like to start this response out by saying I don’t see Anime Blast Chattanooga ever taking the direction of MomoCon in terms of their broader focus. We love MomoCon, and are excited to visit in a few weeks actually, but MomoCon has always been sort of that anime con that does so much more than just anime. Now they’ve branded themselves for years as an convention that loves anime, video games and American animation, but many might still say “let’s go to that anime con” MomoCon leaving off the rest of what they do. If that hasn’t already changed yet though this year will be the year, as MomoCon’s bringing such a diverse group of guests that it’ll be hard for people to forget they’re so much broader with their focus.

So that being said while we position ourselves as more of an anime con, collectively none of us just likes one thing I’d say. I love anime certainly, and I love J-Pop/Rock, but K-Pop is now a huge part of my life and while it is a part of Asian culture it might seem a bit odd to con goers to see K-Pop at cons (though likely not anymore).

Probably 2 more clear examples though would be Homestuck and Doctor Who. So many anime fans these days especially have grown up with and on the internet, and if you live in a small town with few other if any anime fans that you know in person then you connect online with other anime fans. That’ll lead you to many more worlds I’m sure, such as WOW, LOL, web comics, and for many the world of Homestuck. Now Homestuck is certainly not anime, but I’d argue that if you made a venn diagram of Homestuck fans and anime fans you’d have a large % of Homestuck fans also identify as anime fans. So we know from a convention perspective that many Homestuck fans will be attending, or want to attend, and while they may want to attend a Naruto panel, or see this voice actor or that voice actor, they may also want an outlet to express their love and appreciation for Homestuck. Is it for everyone? No. But we will not ignore a large percentage of our attendees who want an outlet to share their passion.

Doctor Who has also really caught fire more than ever these past 5+ years, and I know for me personally I have come to also love Doctor Who. So again while I’m happy going to a Bleach panel, a J-Pop concert, or other traditional anime con panels/events, I do love Doctor Who and while it’s a smaller % I’d say there’s crossover certainly between anime fans and Doctor Who fans. So if I can even just for an hour share that passion with friends old and new in a panel than I’d love to do that, and I appreciate convention schedulers who give me that chance.

Q: Where do you see Anime Blast Chattanooga growing in the future?

A: Well we’ve especially wanted to see cosplay flourish at Anime Blast Chattanooga, which may seem like an odd idea as cosplay is so attached to anime cons already, but we want to really be a con that gives you more workshops, more helpful Q&As, more outlets to challenge yourself such a cosplay contests, and more cosplay guests each year to help teach and inspire. So I really hope that we grow in this realm and that our attendees like this push of ours to do so.

My main hope personally, aside from merely being able to grow into the larger rooms at the Chattanooga Convention Center, is to be able to have more main events and then to make the main events we have more and more grand each year. One example of a new main event I’d like to add is a cosplay chess match, so hopefully that’ll be a new addition to our programming soon.

Q: When is Anime Blast Chattanooga 2014 and do you have any big announcements in store for the event?

A: Anime Blast Chattanooga takes place Nov. 7-9, Friday to Sunday, at the Chattanooga Convention Center. We’re excited to welcome back Vedetta Marie, Laugh Out Loud Improv, Greggo’s Game Shows, and then returning as a listed guest this year we have ScatterDOTFashion!

In addition to those awesome guests we can actually make 3 new guest announcements starting with the epic cosplayer Shinrajunkie! We’ll also be welcoming the voice actor Darrel Guilbeau, who is known for such roles as Mikado Ryugamine in Durarara!!, Viewtiful Joe in Marvel vs Capcom 3, Amaimon in Blue Exorcist, and Ren Hakuryu in Magi: the Labyrinth of Magic just to name a few. Lastly we’re excited to welcome Trina Nishimura to Anime Blast Chattanooga, who is the voice of Mikasa Ackerman in Attack on Titan, Lan Fan in Fullmetal Alchemist: Brotherhood, Kurisu Makise in Steins;Gate, and many more awesome characters!

We’ll have their official announcements and bios up on our website in the coming weeks, at, but we figured you’d want to know as soon as possible!

Big thanks to Michael for the interview and especially the announcements. I am personally looking forward to meeting both Darrel Guilbeau and Mikasa Ackerman at this year’s event.


I just can’t go on with this show… but I must finish it!


It has been two month since I’ve posted anything on here and since I have this website I might as well use it.

I really needed to pull myself away from watching Sailor Moon for a little while and write something because I’ve been in a sort of a rut when it comes to watching anime as of late. I wouldn’t call in burn out since I really am still interested in watching more anime on a daily basis. What is really happening to me is more about my compulsion to finish everything, no matter what it is, combined with my viewing habits of marathoning shows. When I first got it to anime I was watching the best shows I could find with gripping plots that made me want to see the next episode that very moment. This led to me finishing 26 episode shows in as little as two days, because they were just that good. I guess I just need to face the fact that not all shows are meant to be watched like that.

This tends to be the case with many of the nostalgia driven titles I pick up. Currently I’m watching Sailor Moon, why? Well because that was a very popular show during its Toonami run when I was growing up and I have fond vague memories of watching it after school in the first grade. That combined with the 4 Dic VHS’s I picked up at a convention pseudo flea market for 5 dollars. I’ve watched all 4 of the tapes, 2 episode a piece, and have seen an episode via a horrible several generation down vhs fan sub from the 90’s that my friend was streaming. So I’ve seen 9 episodes skewed throughout this 46 episode show (not counting sequels right now) and I just have zero motivation to go on. This is a similar experience I’ve had with two other classic shows, Gundam Wing & Astro Boy. Gundam Wing was my favorite show growing up; I had toys, the card game and several other pieces of merchandise that I just wish I had kept of hold of now, so of course now that I am an anime fan I want to track these titles down and watch them for nostalgia sake.

There are a few problems here: First these shows are definitely not meant to be marathoned, which is the how I watch anime. I could definitely see myself coming home every weekday after school to catch the new episode, but when every episode is at my fingertips I have this need to watch it as fast as possible to get to the next show. Also shows now of days are just shorter, most shows have a 12 episode run or 26 with a few edge cases going beyond. So if I’m not feeling a show I can easily get through a few hours and be done with it & since the second season is another entry I can feel good about not going on or putting it on hold since I gave the first part its chance. Sure I sort of liked Hiiro no Kakera, but that’s because it was only 12 episodes and I never have to worry about watching that second season. With older shows that’s not the case, or at least the ones I’m talking about, since they have a much higher episode count.

Another thing to point out is that these shows are not bad at all, they are actually quite good. Newer anime have just evolved like with any medium and have conditioned a more consistent art style and story structure that is better suited to a modern anime fan for the sole reason that they are newer. All of this may not be a problem for most fans since it is easy just to drop a show, but for me and my completionist ways it can be a struggle at times. Enough of a struggle that I just needed to write my thoughts about it really quick, and by really quick I mean 30 minutes with editing. Because I now need to get back to some Sailor Moon so I don’t leave yet another half-finished show on my to watch list.